In addition, vertex weights used for mesh/skeleton deformation Either all animation sets can be imported, or just a selectiveĪnimation set. Mesh data (with vertex normals, vertex uv texture coordinates and vertexĬolors), additional uv sets (via FVFData templates), materials, texture references, hierarchy and This import converter reads in ASCII and binary DirectX (.x) formatted files. Please also refer to the corresponding Okino industry-standard DirectX export converter. The First and Still-Primary DirectX File Importer Implementation You are here: Home » Import CAD Formats » AutoCAD-Revit-Navisworks (DWF-3D)
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